The Original Set was written by and for “hobby garners.” But now, with millions of players around the world, a more gen- erally understandable version is nee1 the volume you now hold, toget with the new Basic Set. 1’0’0 may ~ find three earlier versions -the Original Set, in small brown or white boxes (now collector’s items), the “blue book” edition of 1978, and the “red book” edition of 1981. whither are we bound? Frank Mentzer May 1983 Earlier Editions and Rule Changes T h e DUNGEONS & d r a g o n s game, first created in 1974, has changed as more and more people have played it. All this lies in your future - and thi,T 2s only thr brgginning. Gather knowledge, wealth and power you can build a castle, attract followers, and even become ruler of a land. Take a raft downstream, o r follow a trail into the gnome hills adventure lurks at every turn. There you may visit the local marketplace, seeking the stories of foreign lands b r o u g h t by caravans a n d traders. Your quiet little home town of Threshold is only a beginning the Duke’s mighty capital, Specularum, beckons from the southern coast. More details await your discovery, in places far and near. But what d o you know of the green countryside, the farmers’ golden fields, a n d t h e land beyond? What of your town, friends and neighbors? I n d e e d, noble traveler what d o you know of the world? watch! T h e world around you is coming into focus. After each perilous dungeon expedition, you have stepped out into the sunlight to return to your home. Strange beasts have been met and overcome odd and unexpected friendships have come to light. You have pried magical swords from their age-old resting places. Preface By the light of your torch, you have seen the sparkle of coins and gems.
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